View Profile hako
I make cartoons and other stuff on the www.

23, Male

Software Engineer

United Kingdom

Joined on 1/21/12

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Posted by hako - June 10th, 2018

Howya doin?, hako here!

It's been a very VERY long time since I posted a toon on NG, and I've started picking up an old animation project that I wanted to finish. I am looking for a composer to produce one music track. you'll be paid. (obviously).

I am specifically looking for chiptune music, but it is not a hard requirement. I am open to changing my mind.

If you're interested or know someone who is interested, hit me up with a link to your (or their) portfolio, PM me or send an email to:


Deadline is one week from this post. (17/06/18)

EDIT: Changed deadline to one week.

EDIT 2: Submissions are closed.


Posted by hako - February 7th, 2016

Swell, the flash animation tracker has been updated for Mac and Windows and contains lots of new features and bugfixes!

If you don't know what Swell is or have not heard of it, I recommend reading my previous post introducing Swell or on my personal blog.

Again in TL;DR fashion, Swell is an animation tracker which tracks your animation and displays stats about it.

This release includes:

  • Optional autosaving - Autosaving is now optional when using Swell in Adobe Flash Professional.
  • Tracking without saving - Swell does not need to save to track your project anymore.
  • Project Migration - Migrates old swell activity data to newer ones to keep up to date.
  • Total Time Spent - Displays "Total Time Spent" when animating in Adobe Flash Professional.










You may have noticed that Swell has a new logo, (The one on the right) which has been rolled out a couple of days ago. Credit goes entirely to Paul Ter Voorde.

If you are a beta tester, this update is available now for you to use, test and send feedback. Swell is not finished but it's functional and it works, If you're not a beta tester, you can still sign up here. 

I am thrilled to answer any feedback, constructive criticism, suggestions, feature requests and general questions regarding Swell, I want this to be as useful as Swivel.

(I planned that the code to be open source in 2015, But the source code still needs testing! In the next coming months this will happen.)

If you want to learn more about Swell head over to the website if you are interested.

(Pics of Swell are in the previous post)

Posted by hako - September 5th, 2015


So I've been working on a program for flash animators (like myself and many others) and I'm pleased to say that this program is called: 'Swell'.


Wait? What is Swell?

Swell (stylised as "Swell" or "swell" ) is a flash animation tracker. It tracks and displays statistics of your animation while you're animating in Adobe Flash.

Swell is useful for creating graphs, reports or even a timeline of your animation progress.

If you haven't noticed already, Swell's logo is Edd from the online Flash cartoon 'Eddsworld'. (But I'm prety sure you NG folks already knew that!) The name 'swell' is based on the late Edd Gould's own catchphrase: "It's pretty swell"

The credit of the logo rightfully goes to Paul Ter Voorde

Swell is currently in early beta, and it's still very early days, so expect the UI to look very basic.

I promised in my last post, that I'd post screenshots:


Swell is compatible with Adobe Flash CS3. (Unlike Windows, you have to install swell manually if you have Flash CS3 for Mac)

No support for Macromedia MX 2004 or Macromedia Flash 8 yet! A port to AS3 to AS2 is needed.

Swell has an autosave feature builtin. You can adjust the save interval by using the slider.


Swell is compatible with Flash CC 2014. But not Adobe Flash CC (2015) at the moment. Thanks to Adobe killing off Extension Manager.


Windows gets support too. Swell can track your cartoon at different intervals, this one tracks each frame every minute. By default, its every 5 minutes. Swell will be able to do more than just this in a future release.


Lastly, Swell can track multiple flash projects. You can hide the flash client and Swell will be running in the background.

As I said in my last post, Swell will become free and open-source on GitHub later this year.

Swell also has a developer interface for programmers to play with, although it's too long and detailed to cover in this post.

Oh, did I forget to mention that it includes an auto updater?

If you would like to beta test Swell, you can sign yourself up here.

Once you've signed up you can take a look at the requirements before you install Swell.

If you have any questions, suggestions, tips or anything about Swell, just comment below or send me an email.


Posted by hako - July 30th, 2015

Hey, guys, a progress update on my last post.

I'll keep it short in TL;DR fashion and I'll hint a few details:

The tool I'm building works on both Mac and Windows (have nice GUI's) and can effectively autosave on (almost) all versions of Flash Pro. Plus it will be completely free and will be released online once testing is finshed.

In the meantime, If you're an animator or if you use Flash regularly, you can help me out by doing this quick poll.

This will help me tailor my tool to support the most popular version of Flash used by most flash animators.

(Pictures will come in the next post)


Posted by hako - April 8th, 2015

I'm creating a program for Flash and I want to support as many versions of Flash as possible.

This is mainly a dead quick poll  for animators. (Or possibly anyone who uses Flash regularly) 



Edit: Unfortunately I cannot embed the poll on Newgrounds, the HTML editor is not being kind to me. >:(